
'Recycling Day' is a fully interactive html5 game from the 'ClubHouse' webpages. The gameboard is below. Trash and Recyclable items are strewn randomly around the board, and the player directs 'lil Rapcat to collect the items and put them into the correct repository; whether to Recycle, Re-use or trash. The yellow labels shown below temporarily appear next to their relevant bin or location when the player is nearby.

On the gameboard below, the blacked-out areas show where the 'lil Rapcat avatar cannot travel through during the game. The avatar is moved around the board by use of on-screen arrows, and picks up/drops the items also, by on-screen buttons.

The Game is against the clock, and the end is signified by the animated arrival of the Recycling/Garbage Truck. There are 3 levels of play, and the most difficult has the most items to collect in the least time. Scoring is fairly obvious, but if you try to recycle in the incorrect bin, you lose automatically. The first 5 maximum scorers in level 1 are rewarded with 1 ClubRapcat point. All maximum scorers in level 2 get 2 Club Points. Max in level 3 is worth 5 points - but it's virtually impossible!

'Recycling Day' playing pieces.

2nd Game; Trash-Dash.

This Game started on a smaller scale, and more intense, than it is in current plans. Below is the plan view of the original Gameboard.

The Game-flow, described in a multiple choice flowchart.

The Character designs:






in the later version of the game, under the direction of Ramin Shadmehr, the 'gameboard' was considerably larger in scale. How big? - this big!


2 Picture Quizzes, first image is the pop-up quiz in the larger laptop etc format..

the following image shows the Quiz in Phone format on the left, and all of the Quiz Answer pop-ups on the right.

The Picture Quizzes were judged too hard and surreal in this initial template. They will be redeployed in an against-the-clock guessing game where a series of additional clues make them progressively easier to solve.

